MURPHY’S LAW OF COMBAT
2. Recoilless rifles – aren’t.
3. Suppressive fires – won’t.
5. A sucking chest wound is Nature’s way of telling you to slow down.
6. If it’s stupid but it works, it isn’t stupid.
7. Try to look unimportant; the enemy may be low on ammo and not want to
waste a bullet on you.
8. If at first you don’t succeed, call in an airstrike.
10. Never share a foxhole with anyone braver than yourself.
11. Never go to bed with anyone crazier than yourself.
12. Never forget that your weapon was made by the lowest bidder.
13. If your attack is going really well, it’s an ambush.
14. The enemy diversion you’re ignoring is their main attack.
15. The enemy invariably attacks on two occasions:
a – when they’re ready.
b – when you’re not.
16. No OPLAN ever survives initial contact.
17. There is no such thing as a perfect plan.
18. Five second fuzes always burn three seconds.
19. There is no such thing as an atheist in a foxhole.
20. A retreating enemy is probably just falling back and regrouping.
21. The important things are always simple; the simple are always hard.
22. The easy way is always mined.
23. Teamwork is essential; it gives the enemy other people to shoot at.
25. Never draw fire; it irritates everyone around you.
26. If you are short of everything but the enemy, you are in the combat
27. When you have secured the area, make sure the enemy knows it too.
28. Incoming fire has the right of way.
29. No combat ready unit has ever passed inspection.
30. No inspection ready unit has ever passed combat.
31. If the enemy is within range, so are you.
32. The only thing more accurate than incoming enemy fire is incoming
33. Things which must be shipped together as a set, aren’t.
34. Things that must be together in order to work, can’t be shipped to
field that way.
35. Radios will fail as soon as you need fire support. (Corollary: Radar
tends to fail at night and in bad weather, and especially during both.)
38. Tracers work both ways.
39. If you take more than your fair share of objectives, you will get
than your fair share of objectives to take.
40. When both sides are convinced they’re about to lose, they’re both
43. Fortify your front; you’ll get your rear shot up.
44. Weather ain’t neutral.
45. If you can’t remember, the Claymore is pointed towards you.
46. Air defense motto: shoot ‘em down; sort ‘em out on the ground.
47. ‘Flies high, it dies; low and slow, it’ll go.
48. The Cavalry doesn’t always come to the rescue.
49. Napalm is an area support weapon.
51. Sniper’s motto: reach out and touch someone.
53. Interchangeable parts aren’t.
54. It’s not the one with your name on it that should worry you; it’s
one addressed “to whom it may concern” you’ve got to think about.
55. When in doubt, empty your magazine.
56. The side with the simplest uniforms wins.
57. Combat will occur on the ground between two adjoining maps.
58. If the Platoon Sergeant can see you, so can the enemy.
stay awake when you can sleep.
60. The most dangerous thing in the world is a Second Lieutenant with a
and a compass.
62. Everything always works in your HQ, everything always fails in the
63. The enemy never watches until you make a mistake.
64. One enemy soldier is never enough, but two is entirely too many.
65. A clean (and dry) set of BDU’s is a magnet for mud and rain.
66. The worse the weather, the more you are required to be out in it.
67. Whenever you have plenty of ammo, you never miss. Whenever you are
on ammo, you can’t hit the broad side of a barn.
68. The more a weapon costs, the farther you will have to send it away
69. The complexity of a weapon is inversely proportional to the IQ of
71. No matter which way you have to march, its always uphill.
72. If enough data is collected, a board of inquiry can prove anything.
73. For every action, there is an equal and opposite criticism. (in boot
74. Airstrikes always overshoot the target, artillery always falls
important ones are always illegible.
76. Those who hesitate under fire usually do not end up KIA or WIA.
77. The tough part about being an officer is that the troops don’t know
information from the enemy is called gathering intelligence.
79. The weapon that usually jams when you need it the most is the M60.
80. The perfect officer for the job will transfer in the day after that
billet is filled by someone else.
81. When you have sufficient supplies & ammo, the enemy takes 2 weeks to
attack. When you are low on supplies & ammo the enemy decides to attack
82. The newest and least experienced soldier will usually win the Medal
83. A Purple Heart just proves that were you smart enough to think of a
plan, stupid enough to try it, and lucky enough to survive.
enemies killed in action.
85. The bursting radius of a hand grenade is always one foot greater
your jumping range.
86. All-weather close air support isn’t.
87. The combat worth of a unit is inversely proportional to the
its outfit and appearance.
88. It’s easier to expend material in combat than to fill out the forms
89. Cluster bombing from B-52s is very, very accurate — the bombs
hit the ground.
90. The crucial round is a dud.
91. Every command which can be misunderstood, will be.
92. There is no such place as a convenient foxhole.
93. Don’t ever be the first, don’t ever be the last and don’t ever
to do anything.
94. If your positions are firmly set and you are prepared to take the
assault on, he will bypass you.
95. If your ambush is properly set, the enemy won’t walk into it.
96. If your flank march is going well, the enemy expects you to outflank
97. Density of fire increases proportionally to the curiousness of the
98. Odd objects attract fire – never lurk behind one.
99. The more stupid the leader is, the more important missions he is
to carry out.
100. The self-importance of a superior is inversely proportional to his
position in the hierarchy (as is his deviousness and mischievousness).
101.There is always a way, and it usually doesn’t work.
103.The enemy never monitors your radio frequency until you broadcast on
104.Whenever you drop your equipment in a fire-fight, your ammo and
always fall the farthest away, and your canteen always lands at your
105.As soon as you are served hot chow in the field, it rains.
106.Never tell the Platoon Sergeant you have nothing to do.
107.The seriousness of a wound (in a fire-fight) is inversely
to the distance to any form of cover.
109.If only one solution can be found for a field problem, then it is
usually a stupid solution.
110.All or any of the above combined.
111.Murphy was a grunt.